Keep Her Dancing

November 24th, 2011 by Michael Zipkin

Lately I’ve been hit by a massive case of indecision with my deep house sound- which direction do I go in? Soulful, jazzy, progressive? Combine the three? I get frustrated when it doesn’t feel right, and I end up tossing out mixes and avoiding my turntables for months. This feels more progressive to me.

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Just For Tonight

November 24th, 2011 by Michael Zipkin

Sometimes I try to base an entire mix around a single song and just see where it takes me. This time that song is at the end.

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Summer ’11 Mixtape

May 7th, 2011 by Michael Zipkin

I occasionally like to put together mixes of the stuff I listen to when I’m not working on a new electronica set, just like back in the day when I got some of my earliest DJing experience by making mixtapes for me and my friends. This is a sampling of the music I’ve been rocking recently…

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Nocturnal Electronic Soundsystem

February 4th, 2011 by Michael Zipkin

This mix is a combination of two of the things I love most in the world: DJing, and video games. I decided to drift into eletro house for the first time for this mix, so I wanted to lace it with all those 8-bit instruments I grew up with playing Nintendo back in the day. Hence the title.

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Recent Projects: A to B

January 6th, 2011 by Michael Zipkin

I recently edited this short, the second so far in a series about Adam and Beth. Part one after the break…
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DJ Mixes: Live in Los Angeles (2004-Present)

January 2nd, 2011 by Michael Zipkin

Once I moved to LA, DJing took a backseat to pursuing a career in editing. Since then the traditional record stores have all but faded away as more and more DJs switch from vinyl to digital since it’s cheaper and more easily accessible than driving across town to a shop just to pay $10 for a tune or two. For better or worse, DJing has become more accessible than ever thanks to sites like Beatport.

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DJ Mixes: The Boulder Years (2001-2003)

December 31st, 2010 by Michael Zipkin

DJing is and will always be a passion of mine. I don’t ever stick to one style of music for too long, but I’m always compiling mixes (mostly for myself) because I never outgrew the old days when the art of the mix tape was something I took a lot of pride in.

Since I make so many, I’ve never really had a convenient way of distributing them to people short of the odd Facebook post or handing someone a CD. Now I do.

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Game of the Year Thoughts: Part Five

December 11th, 2010 by Michael Zipkin

It’s not easy keeping a list of the best games of the year when nobody-and I mean NOBODY-can claim that they’ve played everything that came out that year. I don’t know if Infinity Blade for the iPad is amazing (even though I bought it and just haven’t taken the time to play it yet because I’m too ADD to play a game on the iPad) or if God of War III was better than God of War II or I (because I personally don’t give a shit about the God of War games, especially now that every new action game is a carbon copy ripoff of them), but I do know which games I enjoy, and why I enjoy them.

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Game of the Year Thoughts: Part Four

November 27th, 2010 by Michael Zipkin

Three years ago I would’ve laughed at you if you’d ever accused me of being a “casual gamer”, before flipping back to my game of Fire Emblem or whatever I was playing back then and cursing at you under my breath. Yet here I am; 30 years old, sitting on my couch playing games on my iPhone while my PS3, Xbox 360, and Wii all sit quietly and unused, with as much concentration and obsessive compulsive urge to max out my scores and suck out every last drop from a game I paid $0.99 for. And you know what? It’s fantastic.

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Game of the Year Thoughts: Part Three

November 23rd, 2010 by Michael Zipkin

At some point music games became the new sports games. Let me explain: with each passing sports season, the makers of sports games are allowed to annually release a new re-skinned, barely-improved reiteration of the previous year’s game, throw it onto store shelves and then watch the proceeds flow in. Ever since Activision – owners of the Guitar Hero franchise – ditched the game’s original creators Harmonix, they began cranking out new games in the series at such an astonishingly annoying rate, so as to all but completely dry up its game’s entire audience. Which is to say nothing of what Harmonix has continued to do ever since.

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